Square Enix | gamescom 2019

Projekt: gamescom 2019, Köln Aktion: Konzeption sowie Auf- und Abbau eines 1850 m² Messestandes im Consumer Bereich Bereitstellung von Messepersonal Leitung von Zusatzveranstaltungen Betreuung der Veranstaltung vor Ort Zahlen & Fakten: 1850 m² Standfläche 1470 m² Spiele Bereich 215 m² Wartebereich 65 m² Merchandise Bereich 100 m² Fan Counter

Square Enix – 2018 Mall Promotional Tour for “Shadow of the Tomb Raider”

Project Mall Promotional Tour for “Shadow of the Tomb Raider” Activities Nationwide promotional tour of German shopping malls, featuring gaming stations and cosplayers; New Line developed the promotional concept and organized stand construction and staffing; post-tour activities included analysis and reporting Time Period 02.09.2018 – 03.10.2018 Facts & Figures 9 Xbox One X gaming stations, … Read More

Square Enix – Gamescom B2C 2018

Project Gamescom – Trade Booth Construction and Staff Acquisition Activities Planning, design, and implementation of a 1300 m² trade fair stand at the Cologne Convention Center, including staffing services Time Period 21 – 25 August 2018 Facts & Figures 1,300 m² stand area, stand planning, design, and construction, graphic design, equipment and product management, staffing … Read More

Square Enix – Gamescom B2B

Projekt: Gamescom | Messebau & Personalakquise Aktion: Planung, Gestaltung und Umsetzung eines ca. 391m² Messestandes in der Merchandise Area der Gamescom in Köln, inklusive Personalakquise und Betreuung vor Ort.

Square Enix – Deus Ex Mankind Divided 2016 PR Event

Project Square Enix – Deus Ex Mankind Divided 2016 PR Event Activities Organizational support and publicity/communications; organization of catering, furniture, technical equipment, decorations, and staffing Time Period 28 June 2016 Facts & Figures Approx. 50 press representatives  

Square Enix – Just Cause 3 PR Event

Projekt: Presse-Event zu Just Cause 3 Aktion: konzeptionelle Unterstützung und Umsetzung des Veranstaltungskonzepts, Dekoration, Logistik, Personalhandling, Dokumentation


Projekt: Gamescom – Messeorganisation (B2B & B2C) Aktion: Konzeption, Standbau, Personalhandling, Catering und Dokumentation. Kunden: Ubisoft, Deepsilver, Bandai Namco, Square Enix, Warner Bros., Flashpoint, Bigpoint, XMG u.a.